Disney Infinity 2.0 Marvel Super Heroes will launch later this year for multiple platforms as a follow up or semi-sequel to the original Disney Infinity sensation.
Search Results for: E3
Splattering your opponents is just as important as shooting in random directions thanks to the unique scoring system.
Some definite E3 Expo 2014 stand-outs included Evolve, Mortal Kombat X, Super Smash Bros, The Witcher 3 Wild Hunt, Rainbow Six Siege, Call of Duty Advanced Warfare, Battlefield Hardline and Dragon Age Inquisition.
Overall, Sony’s E3 Media Briefing left something to be desired. It wasn’t terrible, per se, but there were a lot of moments that brought down the overall flow of the presentation.
While I think they may have milked franchises like Just Dance and Assassin’s Creed dry by this point, even they seemed fresh and full of possibility. 2015 looks like it’ll be a great year for Ubisoft.
Overall, I don’t think Microsoft really broke the bank on risk during their media briefing, but they really made good on everything they said they would.
Lost Planet from Capcom is a series that has been either too hot or too cold for most players, but Lost Planet 3 is set to find a good middle ground, as a prequel no less. You play as a grizzled older protagonist named Jim Peyton, a NEVEC miner that would rather be at home(…)
How to Survive is a third person isometric zombie action game developed by EKO Software and published by 505 games. Though it looks like just another clone in a glutton of post-apocalyptic zombie killers, How to Survive is fun in spite of itself. Going hands-on with the game, I noticed there are really two halves(…)
Lords of the Fallen is an action-RPG by City Interactive that appears to mimic a bunch of different games, but is shaping up to be in a class of its own. You can tell the members of the CI team are great studies of the genre as I saw shades of Dragon’s Dogma, Dark Souls(…)
Dying Light is a first-person action game that mixes weapons, zombies and parkour into a delicious concoction that is surprisingly refreshing for a subject matter (zombie apocalypse) that feels so stale. Techland wanted to create a game that was not just about fighting the undead. In Dying Light, it’s obviously not just all about smashing(…)