Call of Duty Infinite Warfare says goodbye to the Michael Bay treatment of the series which basically meant supercharged action with little to no emotional connection and says hello to a James Cameron style of presentation complete with awe-inspiring moments followed by character development and exploration.

Call of Duty Infinite Warfare was written by Brian Bloom who also plays the lead Nick Reyes.  We can’t think of many other video games to incorporate the lead actor and storyteller into one voice and the result pays off with dividends.  For the most part the Call of Duty series in the last few years has been about the multiplayer — what the maps were like how the perks work and balancing of matches.  Fear not – Call of Duty Infinite Warfare multiplayer does warrant all of that attention but this time around the ‘talk’ of the game is more about the campaign than it is about the multiplayer.

Without giving away spoilers — Call of Duty Infinite Warfare’s campaign is a futuristic look at warring factions that takes place in space, space stations, inside and outside space ships and on numerous planets.  The antagonist of the game is Kit Harington who plays Admiral Salen Kotch a fearless and tormenting foe to the straight-laced hero Nick Reyes.  Call of Duty Infinite Warfare introduces many tech and science fiction elements to the game like self aware robots, space ship combat, cyber mechanic enhancements and more.

Gamers should feel rewarded with the annual release of the Call of Duty franchise as each year the game seems to push technology further than most games on the market.  In Call of Duty Infinite Warfare two things stand out the most – the photo-realistic motion capture scenes and the attempts to hide loading screens making a mostly seamless gameplay session from beginning to end.  Worth checking out – if you are new to the series you will be surprised by what the campaign has to offer and for returning vets there’s plenty to enjoy here as well.