DmC Devil May Cry was a very polarizing game when it debuted two years ago. It was a new take on one of gaming’s very popular Japanese franchises and most people either loved it or hated it. It took the classic Devil May Cry series and brought it more into present times, and created Dante as a punk rock-style badass thrown into a plan to save the world from demons with the help of his brother Virgil. Overall the game was a very solid representation of a new idea in the series, but for some it came at the expense of a possible Devil May Cry 5. That’s really all neither here nor there, though, as Capcom banked enough faith in DmC to create a brand new definitive edition on Xbox One and PlayStation 4.
We’ve already reviewed the original DmC: Devil May Cry back when it launched (you can find that review here), so this review will be more about the updates to the game with a slight rundown of my thoughts on the entire package. DmC Definitive Edition launches for $40, so a bit less than some of the more recent “remasters,” but that makes sense as not as much was done to this title. What they did do, however, did improve the game significantly. A tiny change, like bumping the game from 30 to 60fps, has a huge effect on a quick-action game such as DmC. The game just feels so much better. Reaction times are quicker, everything looks smoother, platforming is easier and less choppy, and it all just plays so much better overall. The other improvements to the game are mostly visual, and the game does look better (it’s at 1080p now ). It’s one of those games that looks a lot better in some parts, and just a tiny bit better in others.
Capcom and Ninja Theory did add a few gameplay improvements and some extra goodies for those who’ve played the game already. The gameplay itself has been rebalanced overall, a turbo mode has been added (DmC on steroids), a hardcore mode and a God Must Die mode added for those who want more of a challenge, a must style mode for perfectionists, a new game mode for Virgil, and all of the DLC that released to this point. As someone who has played the game before, the extra content is a nice push to replay it and try for more of a challenge this time. Plus the DLC is solid, and worth a playthrough (our original review here). For first-timers $40 is a great price to give one of 2013’s best games a go. As I mentioned earlier, if you’re a fan of the entire series you may scoff at the difference to Devil May Cry games of old, but don’t let that stop you from checking out a solid, fun, and challenging DmC.
Overall not a long review here. DmC: Devil May Cry Definitive Edition is a nice little package with some solid upgrades and extras the original release did not have. 60fps alone makes it worth giving a shot, and whether you’ve played the game before or not there is something in the package to give you a new (or harder) experience. $40 may be a bit much for those that have already bought the game, but to its credit it’s $20 less than a lot of recent remasters and includes quite a bit more content. If you’ve been itching to play some Devil May Cry then this will be a good year for you, with this remaster and the remaster of Devil May Cry 4 coming later this summer. Give DmC Definitive Edition a go, it’s worth another playthrough!