The Outer Worlds is an upcoming first-person role-playing action game from Obsidian Entertainment and Private Division. I was able to play about 90 minutes of the game on a PC as part of a preview event put on by Private Division.
The Outer Worlds video game reminds me in many ways of the last few Fallout games as for the aesthetic style and the ‘danger is all around’ vibe. During my time with the game, I played with a couple of companion characters named Nyoka and Parvati. We explored an exotic planet and fought against Marauders and Giant Aliens. Most of the time the gunplay and response time was well done although sometimes when I was surrounded it was difficult figuring out which direction enemies were coming from.
During combat in The Outer Worlds – opponents seemed intelligent and would duck behind cover and use flanking attacks but in my short time with the game, I also noticed times where they would focus their attacks on my teammates and allow me to stroll up next to them for a melee kill. Clearly, some of the gaming mechanics are still being fine-tuned but are off to a good start!
Dialogue scenes in The Outer Worlds are fine with excellent voice acting but are mostly a head and shoulders shot of the person you are speaking to on-screen. You’ll learn early on through dialogue exchanges that sometimes saying what you think is the ‘right thing’ isn’t always best for the situation. The environment has an off-beat feel to it and what is normally considered ‘good behavior’ was frowned upon and being deceptive seemed more practical.
The Outer Worlds is set to release on the Xbox One, PlayStation 4 and PC on October 25, 2019, with a Nintendo Switch version planned to release sometime after.