Halo 5 is a fantastic game, one which could get better with time. Tweaking systems like Req cards, adding maps via DLC (all of which will be free) and Forge, and honing the playlists in arena will ensure the game gets better and better.
On the positive side the game handles great, looks gorgeous and sounds fantastic, but when you dig in you're starting to see that it looks like maybe things began to get cut as deadlines neared.
The game itself worked well on tablets and phones given the control scheme it needed to work with, but when ported to Xbox One it just feels dated.
E3 is a special time in every gamer's life. A time full of anticipation, high hopes, and dazzling shinny things. It's like Christmas, New Year's Eve, and the last day of school getting down in a sexy slippery jell-o wrestling match. And speaking of extra sexy things check out these Halo 4 trailers ripped from [...]
343 Industries is striving for excellence after taking the Halo helm. Showing a trim Master Chief this dev diary features a few of the folks at 343 discussing the character of John 117 in previous Halo games, or rather the lack there of. "Most of the exploration we've done of the Master Chief has been [...]