With The Walking Dead Season 1 finished and season 2 yet to be released, Tealltale Games is giving fans a little something to hold them over. 400 Days is a new DLC add-on for the incredibly popular first season of the Walking Dead point and click adventure game. A single episode comprised of five separate stories, 400 days centers on the commonalities of those stories. With a shared timeline and central location you can bet that these stories will also share interesting characters, excellent writing, and heart breaking decisions for the player to make.
It looks like Terminal Reality turned the brightness slider way down since last time we saw footage of the upcoming The Walking Dead: Survival Instinct. While this new trailer looks better than the last, it does nothing to answer the questions we have about the game. Questions like: What kind of game are we looking at? The title gives a hint but the trailer has me scratching my head. Is it a game of survival, action, or perhaps a FPS RTS RPG with both deep stat management and extensive base building options? Of course we’re also left with a big question about
Episode 5 “No Time Left” brings Telltale Games’ Walking Dead Season One to its tragic end. Following tradition Telltale has put together some spoiler heavy statistics on the game tracked player decisions. Everything you’ve been through over the previous four episodes comes to a head in episode 5. The “choose your own adventure” nature of the game dictates different outcomes for different players resulting in a limited number of track-able player choices. Of the seven decisions tracked by the game four deal directly with Clementine, our tiny heroine, while the other three affect Lee. 64% of players, myself included, chose Christa
The Walking Dead Episode 5 is the finale of Telltale Games’ amazing zombie point-and-click adventure. Episode 5 is aptly sub-titled “No Time Left” as it’s the shortest and most action oriented episode of the series, a sprint to the finish. Episode 5 is a shock the player’s system. It breaks from the established pattern of a dialogue driven story to let action move things along. The transition is fitting and feels just right given the circumstances you’re faced with. Episode 5 centers around Lee’s frantic search and rescue mission, he must save Clementine before time runs out. Forgoing the traditional
The Walking Dead Episode 4 picks up the story right after the events of Episode 3. The survivors arrive in Savannah in search of Clementine‘s parents, a boat and hopefully salvation. Things quickly take a turn for the terrible as the Savannah welcome wagon is actually just a crap load of zombies. It seems that all the good things that we can say about Telltale’s The Walking Dead series have already been said. That will make writing another glowing review a bit of a challenge. In short: Anyone who isn’t playing Telltale’s episodic The Walking Dead game should be. With
The Walking Dead Episode 3 picks up the story of Lee, Clementine, and the rest of the small group of survivors shortly after the conclusion of Episode 2. Still living in a motor lodge our small band find themselves besieged by bandits. The situation goes from bad to worse with events unfolding that force them out on the road. Reviewing an episodic game in pieces is an odd proposition. So much stays the same from episode to episode and it stands to reason that if the first two of this five part game received high marks the third will as
The Walking Dead Episode 2 picks up three months after the conclusion of episode 1. We find the survivors holed up in a motor lodge on the edge of starvation. Infighting and the sever lack of food threaten to tear them apart. Out of the wilderness come strangers and the promise of hope. With outstanding writing and story telling The Walking Dead Episode 2 is just as good as we expected it to be. Being a continuation the art style, gameplay and graphical quality are all the same as episode 1, in short they’re all good; Need more detail? Check
An issue with certification is being sited for the delay of Telltale’s The Walking Dead Episode 2. Originally slated for a late May 2012 release, Episode 2 finds its self now more than a month late with no firm date. The Telltale Games official web site offers no hints on the matter, simply listing Episode 2 as “coming soon”. For those of us who played the well received first episode, episode 2 can not arrive soon enough!
The Walking Dead Episode 1 is Telltale Games‘ attempt at telling a story in Robert Kirkman’s popular apocalyptic zombified world, well the first part of a five part attempt anyway. Known mostly for their family friendly titles like Monkey Island, Sam and Max, and more recently Back to the Future Telltale’s episodic style fits with the nature of the graphic novel source material; but how does a company with this type of lineage fair in a world thick with death, despair, and putrid gore? The story of The Walking Dead Episode 1 (and presumably all subsequent episodes) centers around you, playing
Tucked away in a private suit of the Marriott Hotel during San Diego Comic-Con 2011 was the team from Telltale Games sharing some news on their highly anticipated video game ‘The Walking Dead‘. Jake Rodkin from Telltale Games walked us through some conceptual art for the game. The Walking Dead came from the hugely popular comic book created by Robert Kirkman who is involved with many of the creative aspects of the video game as well (there’s also a popular TV show behind the license). We didn’t get to see any gameplay footage of The Walking Dead but Jake told